Archive for December, 2012

December 16, 2012

Creativity: A Slow, Messy, Painful Slog, Followed by an AHA! (and More Work)

Creativity is mysterious, but it’s a lot more accessible than most people realize. The hard part about it isn’t the magic, but rather the fact that it’s built on and emerges from a whole lot of hard work.

Mark Changizi is a theoretical neurobiologist, who describes himself as ‘struggling with creativity both as a scientist trying to remain creative, and as a scientist trying to understand creativity.’ He writes a delightful blog for The Creativity Post on all manner of creativity topics.

In his most recent post, ‘The Provably Non-Incremental Nature of Creativity,’ he writes about the slow, painful, messy slogging that’s required to get to the beautiful magical AHA! moment: ‘Discoveries can be dressed up well, but the way we go about finding our ideas is almost always an embarrassing display of buffoonery.’

His analysis is both discouraging–creative breakthroughs take a lot of work over a lot of time, and require a tedious painful detailed muddling-through process–and totally encouraging–creativity is accessible to anyone willing to put in the work. He writes, ‘There’s no recipe for discovery… I’ve been able to prove that for some discoveries it is intrinsically impossible to know how close one is to reaching the end. For these puzzles, sudden breakthroughs—aha moments—are in fact logically required rather than due to some quirk of human psychology.’

http://www.creativitypost.com/science/the_provably_non_incremental_nature_of_creativity#.UMy_igFB6FE.facebook

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December 4, 2012

Are video games the learning tools they’re cracked up to be?

Yes, and no. That seems to be the consensus from this thoughtful discussion about the educational value of video games from some leading experts:

http://www.zocalopublicsquare.org/2012/12/03/class-i-commend-you-for-your-work-on-resident-evil/ideas/up-for-discussion/

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