Posts tagged ‘videogames’

August 30, 2013

Does Media Violence Lead to the Real Thing?

??????????????????????????????????????????????????????????????????????????????????????Media violence has been a controversial topic for decades. There are contradictory findings from a variety of studies, some showing no effect on people’s real-world aggression, and some showing a significant connection.

On balance, it makes sense to me that what we consume and are exposed to–whether it’s unhealthy food, environmental contaminants, poisoned relationships, or violent images–make a difference to our health, well-being, and behaviour. If this is true for adults, how much truer must it be for children? And the younger the child, the more true it will be.

In this article, the authors–three renowned forensic psychiatrists–summarize the findings to date. They conclude that yes, media violence does have a connection to the real thing: ‘Exposure to violent imagery does not preordain violence, but it is a risk factor.’ Short-term effects of exposure to media violence are moderate to large; longer-term effects are small-to-moderate. Watching more than 2 hours of violent TV each weekday leads to antisocial behaviour in early adulthood.

http://www.nytimes.com/2013/08/25/opinion/sunday/does-media-violence-lead-to-the-real-thing.html

March 23, 2013

Gaming and mental health

computer_danger_3Game-playing and mental health may appear to be mutually exclusive categories, but in this blog, Dr Tracy Dennis observes that mental health practitioners have a lot to learn from game developers.

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